How to use viewpoint in STYLY

The viewpoint operation allows you to change the point of view within a given scene in STYLY.  Here, we need not be limited to only being able to view a scene or object from one possible point of view; with STYLY the number of possible viewpoints is nearly infinite.

The viewpoint can easily be altered with the mouse and keyboard, thus lowering the burden of several lines of code that would otherwise be required.

Open STYLY editor or click here to learn how to use STYLY editor.

Once the Editor is loaded, you can see a pop-up window. Using the two options on the pop-up, you can either create a scene or use a scene you have already created. It requires no download and at the same is automatically saved in the cloud space. You can either create a scene or go to a previously created scene.

Once the scene is loaded, you can select a 3D object.

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To Focus on the selected object, click the F key on the keyboard.

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By mouse right-clicking and dragging, you can change the viewpoint of 3D objects.

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It can be changed to orbit View Point by holding ALT + left mouse button + dragging.

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Scrolling with the mouse wheel allows you to zoom in and out.

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To reset to the original (default) viewpoint, simply click on the eye icon on the right which says, 'reset position'.

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Thanks, STYLY users. We hope you have found this tutorial useful. If you create something with this technique, please be sure to post your comments.

How to rotate objects in STYLY

You can rotate your 3D objects in STYLY.  Rotation refers to the spinning of an object. A change in the position of a 3D object in three-dimensional space can be completely specified by three coordinates. It is a combination of translational motion and rotational motion occurring at the same time and the same position. Rotating an object in 3D coordinates is a change in the position of the object in the xy, and z-axes simultaneously.

The ROTATE feature [shortcut: “E” on the keyboard] of STYLY allows you to do this. It provides you with a set of rotational circles.  The circles specify the spins of the objects along three axes. Just left click on the circumference allows the user to have rotational features applied to the object.

Open STYLY editor or click here to learn how to use STYLY editor.

Once the Editor is loaded, you can see a pop-up window. Using the two options on the pop-up, you can either create a scene or use a scene you have already created. It requires no download and at the same is automatically saved in the cloud space. You can either create a scene or go to a previously created scene.

Once the scene is loaded, you can select a 3D object.

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Then, after pressing the W key, you will see circles. These circles specify the rotation of the object.

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Particularly, the red circle is for rotating the 3D object horizontally (along the x-axis).

The green circle is for rotating it vertically (along the y-axis).

And the blue circle is for rotating it along the z-axis.

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When you press and hold on one of the circles it would change its color to yellow and let you rotate the object with respect to its axis. The object is rotated in three coordinates.

 

So, with this set of circles STYLY provides, you can rotate your object(s) to any coordinate(s) you'd like.

Thanks, STYLY users. We hope you have found this tutorial useful. If you create something with this technique, please be sure to post your comments.

How to scale objects in STYLY

You can specify the size and dimensions for your 3D objects in STYLY.  You can set the dimension/size of the object to fit the overall layout of your visual design.

Dimension scale changes the size of the 3D object. Dimension scale affects the sizes with arrowheads for height, length, and width. You can also use the square pinned to the scale to control the overall scale and dimensions displayed in the layout view. These changes can be performed both separately or together.

The active object that is subjected to size change is the one selected and shown as highlighted.

Open STYLY editor or click here to learn how to use STYLY editor.

Once the Editor is loaded, you can see a pop-up window. Using the two options on the pop-up, you can either create a scene or use a scene you have already created. It requires no download and at the same is automatically saved in the cloud space. You can either create a scene or go to a previously created scene.

Once the scene is loaded, you can select a 3D object.

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Then, after pressing the R key, you will see four square boxes. The white box at the origin point is there for proportional resizing.

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The red square box is for resizing the 3D object horizontally (along the X-axis)

The yellow square box is for resizing the of 3D object vertically (along with the Y-axis).

The blue square box is for resizing the 3D object along the Z-axis.

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When you press and hold on one of the arrows it would change its color to yellow and let you manipulate the object's size with respect to its axis. You can scale object's size with exact proportions by clicking and holding the center box.

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Similarly, you can select another object and scale the object according to your preferences.

Thanks, STYLY users. We hope you have found this tutorial useful. If you create something with this technique, please be sure to post your comments.

How to move objects in STYLY

You can specify the positions of your 3D objects in STYLY.  Both linear and non-linear movements can be applied to place your objects in the desired spot.

The MOVE feature [shortcut: “W” on the keyboard] of STYLY allows you to do this. It provides you with a set of squares and arrows.  The arrows are for linear movements along a single axis.  And the squares pinned to the object control the object more freely and non-linearly (along two axes simultaneously).  Just left click on and hold the appropriate square or arrow, and drag the mouse to move the object.

Open STYLY editor or click here to learn how to use STYLY editor

Once the Editor is loaded, you can see a pop-up window. Using the two options on the pop-up, you can either create a scene or use a scene you have already created. It requires no download and at the same is automatically saved in the cloud space. You can either create a scene or go to a previously created scene.

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Then, after pressing the W key, you will see a three-colored box and three arrowheads. The three arrows are there for moving the object along a single Cartesian axis.

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Particularly, the red arrow is for moving the 3D object horizontally (along the x-axis).

The green arrow is for moving it vertically (along with the y-axis).

And the blue arrow is for moving it forward and backward (along the z-axis).

While the arrows move the object only along a single axis, the squares move it along two axes simultaneously. Specifically, the blue square is for moving the object simultaneously along the x and y-axes.

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When you press and hold on one of the arrows it would change its color to yellow and let you manipulate the object's position with respect to its axis. You can move object's location freely by click and hold in the center box.

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So, with this set of arrows and squares that STYLY provides, you can move your object(s) to anywhere you would like.

Thanks, STYLY users. We hope you have found this tutorial useful. If you create something with this technique, please be sure to post your comments.

How to import PDF files in STYLY

Portable Document Format (PDF) is a universal file format that allows users to embed the fonts, images, layout and graphical designs from any source document, regardless of the application tools that are used to create it. For a user working on advanced data, the graphical design integrity of PDF display provides the exact same visual and graphical content. The multi-dimensional format of PDF allows a user to integrate various types of content including text, images and vector graphical visuals, videos, animations, and 3D models. All of these elements can be combined within the same PDF file and organized as a presentation or a demonstration.

Users can save their time using PDF for graphical visual display without getting into the complexity of code-based tools. And STYLY provides PDF imports so that importing PDF files a user can create and add more VR variables with the features of STYLY in VR view. You can start it with the help of a web-browser.

Go to STYLY web-page.Click on the EDITOR tab.

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A separate web-browser tab would be launched. Now you just have to click on Launch STYLY Editor option button.

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This will take you to the STYLY Editor.

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Once the Editor is loaded you can see a pop-up window. Using the two options on the pop-up you can either create a scene or use the scene you have created. As it requires no downloading at the same time it provides auto-save mode on cloud-space.

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As this blog is about demonstrating the Post Effects of STYLY Editor therefore it is named so. One you have your scene you can click on the Assets option in the top-right of you screen.

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You can see the default option set on the left translucent screen of the window. You can remove them if you do not need them.When you click on the Assets option it would pop-up an insert Asset window.

Then click on the PDF tab.

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Here you can select your desired PDF from your PC.

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Click on to Upload button.

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It will start Uploading PDF file to STYLY.

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Hit Next button

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Choose Accessory.

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The PDF file will be imported and will be available to see in STYLY.

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Thanks, PDF users. We hope you have found this tutorial useful. If you create some distinctive imports with this technique, please be sure to post your comments.

Importing 3D Models from mixamo to STYLY

Mixamo is a web-based service providing 3D models and animation sequences established with Adobe’s Creative Cloud. Mixamo makes the entire process of animating easier for a user. A user does not have to define a character, nor have to rig the character for movement. With Mixamo generated characters you can get pretty much of any animation you want. Just to name a few running, idle, walking, dancing, shooting, and even more. And you can even adjust the animation.

users can save their time using this tool. Mixamo provides a user with 3D objects having default size and default object movements without complexity of code-based tools. That can be adjusted for the animations created by a user.

Now this will not end here importing Mixamo files to STYLY would allow a user to create endless environment of opportunities for their animations to be visualized in VR view. You can start it with the help of a web-browser.

Go to STYLY web-page.Click on the EDITOR tab.

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A separate web-browser tab would be launched. Now you just have to click on Launch STYLY Editor option button.

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This will take you to the STYLY Editor.

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Once the Editor is loaded you can see a pop-up window. Using the two options on the pop-up you can either create a scene or use the scene you have created. As it requires no downloading at the same time it provides auto-save mode on cloud-space.

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Go to Assets Tab on the top-right of the screen.

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You can see the default option set on the left translucent screen of the window. You can remove them if you do not need them.When you click on the Assets option it would pop-up an insert Asset window.

Then click on the 3D Model tab.

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Go to Upload tab.

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Go to mixamo.com or click here

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To choose a character, hit character and browse to select your desired model.

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Now click on animation tab to find and apply an animation to your character. You can use their default animation settings or tweak them yourself on the right side.

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When you are happy with the settings you can hit download button to save on your PC.

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Set your file format, skin type and keyframe to your desired states and click on download button. set file format to .fbx for STYLY. This would start downloading the file.

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Now back to STYLY editor, give your model a name and select the exported file from mixamo and hit upload.

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The files would start to upload.

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When uploading is done. The status would show completed.

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Now go to My Models tab and select Sketchup file.

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Your exported files form Adobe Mixamo are now in STYLY.

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Thanks Mixamo users. We hope you have found this tutorial useful. If you create some distinctive imports with this technique, please be sure to post your comments.

How to access 3D warehouse files in STYLY

The Google 3D Warehouse gives you access to millions of 3D web-based models so a user can upload or download them in SketchUp. There are vast oceans of 3D content available in layers with each layer containing catalogues.

The 3D Warehouse is a data source to 3D models from real-world architects, game modelers and designers. These catalogs are benefitting designers and consumers to visualize their specifications for the 3D content.

If you are an architect or civil engineer using Autodesk Revit, or a game developer using Maya or even the Open Source Blender. And you want to increase the impact of an interactive environment. That’s where STYLY allows you to incorporate with 3D Warehouse. You can start it by the help of a web-browser.

Go to STYLY web-page.Click on the EDITOR tab.

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A separate web-browser tab would be launched. Now you just have to click on Launch STYLY Editor option button.

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This will take you to the STYLY Editor.

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Once the Editor is loaded you can see a pop-up window. Using the two options on the pop-up you can either create a scene or use the scene you have created. As it requires no downloading at the same time it provides auto-save mode on cloud-space.

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Go to Assets Tab on the top-right of the screen.

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You can see the default option set on the left translucent screen of the window. You can remove them if you do not need them.When you click on the Assets option it would pop-up an insert Asset window.

Then click on the 3D Model tab.

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Go to Upload tab.

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Go to 3D WareHouse or click here

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Browse and download your model.

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WareHouse file will be downloaded in .skp extention so open in SketchUp and export it from there.

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In Sketchup go to File option on the top-left of the screen and select Export to save an object and hit 3D Model.

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Now select file type in the drop-down menu. You can import .obj, .fbx and .3dx files from Sketchup.

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The file will be exported with a pop up window.

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Now back to STYLY editor, give your model a name and select exported file from SketchUp and hit upload.

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The files would start to upload.

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When uploading is done. The status would show completed.

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Now go to My Models tab and select Sketchup file.

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Your exported files form 3D WareHouse are now in STYLY.

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Thanks 3D WareHouse and SketchUp  users. We hope you have found this tutorial useful. If you create some distinctive imports with this technique, please be sure to post your comments.

How to import sketchup files in STYLY

Sketchup is 3D modeling tool developed for users providing them with architectural, civil, and mechanical engineering tools by lowering 3D modeling barriers. So that, almost anyone can make quality 3D models including video game designers, interior designers, landscape architects and film editors.

You can build visuals quickly using different scales, dimensions, metric or imperial measurements with accuracy. The credibility of design modeling is built on accuracy and with tools of Sketchup you can have Arch Cutouts for Creating Dimensions, 3-dimensional geometry Rotation Axis, Layers for Labeled Presentations and to Simulate Animation and moreover you can have Layers to Explore Design Options.

STYLY allows a user of Sketchup to import their files and have a VR view of your on-screen accuracy to be transcended beyond just 3-dimensional axis and to explore in detail the minute designs so before you have your project executed in real time you are sure of the credibility coming with it. You can start it with the help of a web-browser.

Go to STYLY web-page.Click on the EDITOR tab.

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A separate web-browser tab would be launched. Now you just have to click on Launch STYLY Editor option button.

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This will take you to the STYLY Editor.

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Once the Editor is loaded you can see a pop-up window. Using the two options on the pop-up you can either create a scene or use the scene you have created. As it requires no downloading at the same time it provides auto-save mode on cloud-space.

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Go to Assets Tab on the top-right of the screen.

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You can see the default option set on the left translucent screen of the window. You can remove them if you do not need them.When you click on the Assets option it would pop-up an insert Asset window.

Then click on the 3D Model tab.

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Go to Upload tab.

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Now open StetchUp and export your file.

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In Sketchup go to File option on the top-left of the screen and select Export to save an object and hit 3D Model.

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Now select file type in the drop-down menu. You can import .obj, .fbx and .3dx files from Sketchup.

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The file will be exported with a pop up window.

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Now back to STYLY editor, give your model a name and select exported file from SketchUp and hit upload.

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The files would start to upload.

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When uploading is done. The status would show completed.

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Now go to My Models tab and select Sketchup file.

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Your exported files form SketchUp are now in STYLY.

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Thanks Sketchup users. We hope you have found this tutorial useful. If you create some distinctive imports with this technique, please be sure to post your comments.

How to import maya files in STYLY

STYLY allows an advanced user to design and produce stunning 3D models, animations, and visual effects for the content. You may want to import files from different cloud based networks or social networks but what if you want to bring in some files with a broader range of work like animated film, television programs, visual effects, and video games to create highly professional three-dimensional (3D) cinematic animations?

The answer is “yes”. A user or a designer can import MAYA (3D) files to STYLY and can apply all the available editing options from STYLY Editor.

 A user who is creating, designing or modeling architectural visuals like game graphics or 3D simulation with realistic programmatic elements in MAYA (3D). Using STYLY it is possible for user to import these object files with all their interactive effects.

STYLY Editor allows a user to apply all its features to be used on MAYA files with their complex codes by making it simple through its drag, drop, click and publish options.

You can start it by the help of a web-browser.

Go to STYLY web-page.Click on the EDITOR tab.

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A separate web-browser tab would be launched. Now you just have to click on Launch STYLY Editor option button.

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This will take you to the STYLY Editor.

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Once the Editor is loaded you can see a pop-up window. Using the two options on the pop-up you can either create a scene or use the scene you have created. As it requires no downloading at the same time it provides auto-save mode on cloud-space.

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Go to Assets Tab on the top-right of the screen.

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You can see the default option set on the left translucent screen of the window. You can remove them if you do not need them.When you click on the Assets option it would pop-up an insert Asset window.

Then click on the 3D Model tab.

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Go to Upload tab.

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Now export your Maya file. In Maya go to File option on the top-left of the screen and select Import to save an object. You can import .fbx, .obj and .mtl files from Maya.

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Now in STYLY editor, give your model a title and select it from file menu and click upload.

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The file will be start uploading.

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Once it is uploaded, you can see it in My Models tab.

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Go to My Models and select the MAYA Object.

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Now the MAYA file is imported to STYLY.

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Thanks Maya users. We hope you have found this tutorial useful. If you create some distinctive imports with this technique please be sure to post your comments.

How to import Youtube videos in STYLY

In STYLY a user or a designer can have video visuals importing from “Youtube” enabling them to create visual 3D modeling effects on digital videos of “youtube”. Every video captured cannot have a shot that is perfectly exposed to focus. So STYLY provides a feature to import “youtube” videos to its platform where you can apply all the available editing options and can even have a 3D view or VR view for the video. Customizing “youtube” videos according to specific requirements gives a creator a way to personalize the content of digital videos.

Go to STYLY web-page.Click on the EDITOR tab.

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A separate web-browser tab would be launched. Now you just have to click on Launch STYLY Editor option button.

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This will take you to the STYLY Editor.

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Once the Editor is loaded you can see a pop-up window. Using the two options on the pop-up you can either create a scene or use the scene you have created. As it requires no downloading at the same time it provides auto-save mode on cloud-space.

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A pop-up window will be displayed go to Image/Gallery tab.

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You can see the default option set on the left translucent screen of the window. You can remove them if you do not need them.When you click on the Assets option it would pop-up an insert Asset window.

Then click on the Video tab tab.

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There is search videos option in YouTube tab. You can type in keywords and click search button to get YouTube videos.

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You can go to Youtube and paste the url directly here.

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Now you can select a Video Frame in the STYLY Editor.

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Youtube video is successfully imported to STYLY.

Thanks, Youtube users. We hope you have found this tutorial useful. If you import some distinctive videos with this technique please be sure to post your comments.

How You Can Import Instagram Pictures in STYLY

In STYLY your personal pictorial images can come to life on-screen. You can import images from Instagram to STYLY and can create 3D custom modeling. With this, the features of Instagram can be incorporated with features of computer graphics available in STYLY.  The blend of these two technologies gives a user a new level of experience in the world of visuals. The primary design goals of importing Instagram pictures into STYLY is to make the 3D photo capture process easy for inexperienced users. A user can get images captured by handheld and low-cost camera and still can get the 3D view or VR view with this feature. Imagine you have seized any place or moment digitally and preserved it in a way that allows you or your friends to virtually re-experience the existence of it.

Go to STYLY web-page.Click on the EDITOR tab.

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A separate web-browser tab would be launched. Now you just have to click on Launch STYLY Editor option button.

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This will take you to the STYLY Editor.

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Once the Editor is loaded you can see a pop-up window. Using the two options on the pop-up you can either create a scene or use the scene you have created. As it requires no downloading at the same time it provides auto-save mode on cloud-space.

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Go to Assets tab on the top right of your screen.

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You can see the default option set on the left translucent screen of the window. You can remove them if you do not need them.When you click on the Assets option it would pop-up an insert Asset window.

Then click on the image/Gallery tab.

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Now you would see the Instagram tab, just click on it.

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Clicking on Instagram you would be able to launch Instagram pictures.

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Authorize and login with your Instagram Account.Instagram Logged in screen would appear.

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Select an image and click the arrow sign.

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Instagram image imported to STYLY.

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You can apply STYLY 3D effects to Instagram Images. 

Thanks Instagram users. We hope you have found this tutorial useful. If you create some distinctive imports with this technique please be sure to post your comments.

How to use Post Effect in STYLY

Customization of graphical content using STYLY cloud-based editor to create three-dimensional (3D) visual effects in virtual space helps computer artists to design a realistic expression. With STYLY editor users can create their own VR designs at the same time they can build and share virtual reality space using its cloud-based service.

The Post Effects that are provided as a part of 3D models are like masks and using them you can have visuals in VR graphics viewed in different configurations of shades and colors.

You can do it online without any downloading of even a single file. You can start it with the help of a web-browser.

Go to STYLY web-page.Click on the EDITOR tab.

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A separate web-browser tab would be launched. Now you just have to click on Launch STYLY Editor option button.

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This will take you to the STYLY Editor.

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Once the Editor is loaded you can see a pop-up window. Using the two options on the pop-up you can either create a scene or use the scene you have created. As it requires no downloading at the same time it provides auto-save mode on cloud-space.

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As this blog is about demonstrating the Post Effects of STYLY Editor therefore it is named so. Once you have your scene you can click on the Assets option in the top-right of your screen.

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You can see the default option set on the left translucent screen of the window. You can remove them if you do not need them.When you click on the Assets option it would pop-up an insert Asset window.

Then click on the 3D Model tab.

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Go to the Filters option. And you can see the Post Effects available.

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The first Post Effect on the top-left of the window is called PostEffect Standard. Now notice the visual of BurningSun selects from Sky and Grounds tab of 3D model before applying the Post Affectand notice strikable changes after the Standard Post Effect is applied.

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The difference after applying this Post Effect is noticeable in terms of intensity, brightness, depth, and sharpness of colors appeared on the image.

The second Post Effect to the right of PostEffect Standard is called PostEffect Cool. Here you can see a visual containing WaterBlow and Bubble from 3D Models tab, [Skybox] CenterOfTheStorm from Sky and Grounds tab. Notice the visual before and after applying PostEffect Cool

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The PostEffect Cool demonstrates a hue of colors to aid meditation, relaxation and inner serenity. The calm and clarity of this effect suggest the harmonious environment of the visual by creating peace clothed by the variance of shades.

Next to PostEffect Cool is PostEffect Night. Now you can see a visual [Skybox] BurningSun from Sky and Ground tab. After applying the PostEffect Night the visual gets darkened.

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The PostEffect Night leaves an image with less visual cues so leaving the viewer to fill those cues with imagination. This effect is used where clarity of light is not required lack of colors is needed. A graphic with burning fire is best when the night effect is used.

Last in the first row is PostEffect Heaven. Here you can see ChineseBudha1, GodRay from 3D Models, [Skybox] BlueSky from Sky and Grounds. Now notice the visual after applying PostEffect Heaven.

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The PostEffect  Heaven allows you to create a sense of a spiritual dimension of the visual beyond phenomenal display highlighting the transcendental certainty of the graphical image. The appearance of graphics through this effect directly opens the door of communication for human intuition to access divine truths.

In the second row starting from the first Post Effect you can see a Post Effect called PostEffect Tropical. Here you can see a visual with a [Ground] Grass and [Skybox] EpicSky from Sky and Grounds tab and an image TallTree from 3D Models.After applying PostEffect Tropical. The visual becomes like this.

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The PostEffect Tropical is used for sensuous images that allow you to draw attention towards the lush impact of the graphics. The use of natural imagery in a visual with each of its layer filled with the abundance of real-world natural exuberance is mostly associated with this effect.

On the right of PostEffect Tropical is PostEffect Monochrome. You can see a visual with Car Nissan GTR34 from 3D Models tab and [Skybox] FantasyClouds from Sky and Grounds tab.After applying PostEffect Monochorme the visual becomes like this.

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The PostEffect Monochrome gives one single color to the visual but with different values, intensities or different shades. This PostEffect has a grayscale to display the image giving details about the foreground and the background.

Next in right from PostEffect Monochrome is PostEffect Sepia. Here you can see a visual Sarcophagus from 3D Models tab and [Ground] PatterenedTiles2 from Sky and Grounds tab.After applying PostEffect Sepia the visual looks this way.

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The PostEffect Sepia allows different color tone effects to be viewed in a single visual. You can give your graphics a view in such a way that the focus can be placed somewhere in between highlighted details and shadowed details.

The Last in the row is PostEffect Psychedelic. Its effect is shown with Aurora and ShineStrom from 3D Models tab and [Skybox] CenterOfTheStorm from Sky and Grounds tab.This PostEffect would turn the visual to.

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The PostEffect Psychedelic is used to view visual having images with same recurring patterns. This effect highlights the graphics with little animation giving accurate depiction to the fractal progress of 3D graphics view.

In the Last row the first effect to the left is PostEffect Sketch. It has [Ground] PatterenedTile2 from Sky and Ground tab and SarcophagusHead from 3d Models tab .This Effect turns the visual to.

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The PostEffect Sketch allows the user to create basic concepts and layouts for the design of images in a visual. The details that can be worked upon using this effect illustrate design processes that can enhance the digital artwork for a creator to know for sure about the outcome before going into the massive work of graphical visual creating.

The Last Effect available is PostEffect StrongShadow. Its visual diiference is illustrated by SphinxsWall from 3D Models tab.This Effect will make the visual like this.

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The use of PostEffect Strong Shadow is crucial to graphics As a Shadow is supposed to be an entity lacking light massively. At the very core of this supposition there lies the importance of shadow as light is nothing with shadows. The full potential of an image can only be brought to a focus by not only spotting it with light rather to emphasis the spot light a creator needs strong shadows around the details of a visual.

Thanking for viewing this tutorial. We hope you have found this tutorial useful. If you create some distinctive expression on your visuals using this technique please be sure to post your comments.

How to use Soundcloud with STYLY

SoundCloud is web-based storage of audio soundtracks allowing creators of music and audio content to easily embed the soundtracks with their creative expressions. This audio content distribution platform is an amazing internet opportunity for a creator to transform an audio track in a new and creative way.

As SoundCloud is also a social network where a user can follow, like and share tracks with other users. This is an opportunity for an artist to get recognition from a worldwide audience in real time.

Importing SoundCloud track to STYLY gives you access to tools of STYLY editor to create a pictorial display. The very imagery at your heart behind the vocal presentation of your track can be done without stressful codes. This can be attained by drag, drop, click and publish features of STYLY editor.

A user who is not having filming of the track nor have studio software experts because of the monetary cost that comes with it. Now it is possible to express the visual on user’s mind for the track you have been thinking overnights and days to get on the air. You can start it with the help of a web-browser.

Go to STYLY web-page.Click on the EDITOR tab.

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A separate web-browser tab would be launched. Now you just have to click on Launch STYLY Editor option button.

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This will take you to the STYLY Editor.

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Once the Editor is loaded you can see a pop-up window. Using the two options on the pop-up you can either create a scene or use the scene you have created. As it requires no downloading at the same time it provides auto-save mode on cloud-space.

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As this blog is about demonstrating the Post Effects of STYLY Editor therefore it is named so. One you have your scene you can click on the Assets option in the top-right of you screen.

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You can see the default option set on the left translucent screen of the window. You can remove them if you do not need them.When you click on the Assets option it would pop-up an insert Asset window.

Then click on the music tab.

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Go to SoundCloud tab.

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Enter keywords for your track and click on the search button.

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.The track will be displayed, now click on to Insert tab.

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The track will be added to the scene.

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Thanks, SoundCloud users. We hope you have found this tutorial useful. If you create some distinctive imports with this technique please be sure to post your comments.

How to import Blender files in STYLY

STYLY allows an advanced user to make a real-time interactive content. You may want to make a visual content with STYLY importing files from Instagram and Youtube but what if you want to bring in some files with a broader range of texturing, video processing, computer modeling and that also contain animating functionality?

The answer is “yes”. A user or a creator can import BLENDER files to STYLY and can apply all the available editing options for 3D view or VR view to blender files.

 A user who is creating, designing, making architectural visuals, game graphics, 3D simulation or applying theatrical effects on a movie using an Open Source 3D graphics software like BLENDER. With STYLY user can import these files with all their interactive content. You can do it online without any downloading of even a single file.

You can start it with the help of a web-browser.

Go to STYLY web-page.

Click on the EDITOR tab.

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A separate web-browser tab would be launched. Now you just have to click on Launch STYLY Editor option button.

This will take you to the STYLY Editor.

This will take you to the STYLY Editor.

Once the Editor is loaded you can see a pop-up window. Using the two options on the pop-up you can either create a scene or use the scene you have created. As it requires no downloading at the same time it provides auto-save mode on cloud-space.

Once the Editor is loaded you can see a pop-up window. Using the two options on the pop-up you can either create a scene or use the scene you have created. As it requires no downloading at the same time it provides auto-save mode on cloud-space.

Go to Assets on the top left of your screen.

Go to Assets on the top left of your screen.

Go to 3D Model option.

Go to 3D Model option.

Go to Upload tab.

Go to Upload tab.

Give a title and select your model.

Give a title and select your model.

Open and save your Blender file. You can import .blend, .fbx and .obj files into STYLY Editor.

Open and save your Blender file. You can import .blend, .fbx and .obj files into STYLY Editor.

Open BLENDER file in STYLY.

Open BLENDER file in STYLY.

Choose the file and click Upload button.

Choose the file and click Upload button.

Once the process is complete you will receive a confirmation e-mail.

Go to My Models in STYLY.

Go to My Models in STYLY.

Click on the file that is imported from Blender and now you can use it in STYLY editor.

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Thanks BLENDER users. We hope you have found this tutorial useful. If you create some distinctive imports with this technique please be sure to post your comments.

How to open STYLY editor

 

STYLY is a tool for virtual reality that helps a user with solutions for their visuals with 3D objects editable without requiring a single line of code. Go to STYLY web-page.Click on the EDITOR tab.

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A separate web-browser tab would be launched. Now you just have to click on Launch STYLY Editor option button.

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This will take you to the STYLY Editor.

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Once the Editor is loaded you can see a pop-up window. Using the two options on the pop-up you can either create a scene or use the scene you have created. As it requires no downloading at the same time it provides auto-save mode on cloud-space.

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As this blog is about demonstrating the Post Effects of STYLY Editor therefore it is named so. One you have your scene you can click on the Assets option in the top-right of you screen.

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You can see the default option set on the left translucent screen of the window. You can remove them if you do not need them. This is the viewport of STYLY, you can create your own scenes with the help of built-in object listed under Assets at the top left corner or you can import 3D files from your favourite software.